Learn how to keep players engaged by creating meaningful goals.
Games are made for players. Repeat, games are made for players. As game designers, we must recognize our relationship to the player. In many moments, we are teachers. Through coherent level design, games allow players to learn and in turn complete their goals. Let's learn how to do that.
In Prepare to Engage: A Crash Course in Level Design, Alec will teach you how to create amazing levels for your players. You will learn how to teach players through the dynamics, architecture, and language of your levels. By the end of this, you will be a level design master.