Feb 24th
9–10am PST
Meets 5 Times
Learn the fundamentals of game design including storyboarding, prototyping, and game mechanics in this hands-on class in NYC. Gain the skills to create immersive and engaging games through practical projects and expert guidance.
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Young Gates See all classes by this school @ Interactive Live Online
Unlock the world of game design and coding for young minds with a fun and interactive workshop at Young Gates. Embark on a creative journey from concept to development, where students will learn to design and publish their 3D games. With exciting titles like "World of Giants" and "Dancing Deadpool," the possibilities are endless.
Feb 24th
9–10am PST
Meets 5 Times
Mar 17th
9–10am PST
Meets 5 Times
Mar 24th
9–10am PST
Meets 5 Times
Mar 31st
9–10am PST
Meets 5 Times
Apr 7th
9–10am PST
Meets 5 Times
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Playcrafting NYC See all classes by this school @ 9 E 19th St, New York, NY
Join us in the upcoming Learn Unity in 8 Weeks course! This course is virtual. Upon enrollment, instructions to attend the class will be sent approximately one hour before the first day of class begins. By the end of this 8 week Unity Game Development Bootcamp, students are expected to leave with 3 completed Unity Games as well as the beginnings of their own game masterpieces. We expect no formal coding or game development knowledge. Students...
Ashcan Digital Academy See all classes by this school @ 45 East 34th St, New York, NY
Unlock your creative potential and master the art of character design in this immersive course. Develop eye-catching portfolios that showcase your storytelling skills and shape design techniques. Prepare for an exciting career in character design with Ashcan Digital Academy's comprehensive training program.
Ashcan Digital Academy See all classes by this school @ 45 East 34th St, New York, NY
Unlock your creativity and develop a competitive portfolio for top art schools and game design jobs with our Concept & Game Design Portfolio course at Ashcan Digital Academy. Dive into world setup, character and creature design, environment and prop design, and more, tailored to your unique story and ideas. Receive guidance and mentorship as you showcase your progress through short presentations.
Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY
Create less frustrating in-game experiences with an understanding of UX design. Quality user experience (UX) design is crucial for avoiding mechanics, interfaces, and situations that frustrate players. What can we learn from UX design to make video games more usable, and therefore more fun? Catt Small, a UX Designer and game maker, will share ways to incorporate UX design techniques into the game-making process. Design has become a major...
Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY
You have the concept for your game but need it to be wildly addictive. You need to develop a way to quickly test versions to figure out what's working best. You need an advanced method for rapid paper prototyping--and you need it now. Join us as Josh DeBonis, game designer for BumbleBear Games, walks us through best practices in mastering gaming mechanics through rapid paper prototyping. This will be a unique style for us as Joshua will give...
Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY
Learn how to create game characters from Mokuni! Started out as a 3D artist, Kurt has been working in gaming industry for nearly 10 years. He has led Mokuni team to create many titles with compelling characters, including “Kitty in the Box” and “Food Conga”. In this class, he will start by introducing softwares and design methodology commonly used in the industry. Then walk through the pipeline being used at Mokuni. At the end of...
Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY
We all know how important sound is when it comes to video games. Sound helps bring game worlds to life and enhances the player's experience. Yet sometimes, audio ends up being overlooked in the development process. In this class, developers and audio designers delve into the process of creating sound effects, and will learn how to work harmoniously to create games with great audio. This class will cover: Discerning and communicating the needs for...
Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY
Use analogies and storytelling to make great educational video games: avoid the common pitfalls of literal interpretation and learn new ways to think creatively about curriculum design through games. How do you make an educational video game? Where do you even begin? And why are so many of these games so bad? In this discussion, led by educational video game designer Gabe Turow Ed.M., Ed.D., we will explore a variety of common educational design...
Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY
This is a hands-on writing class designed to help students improve their dialogue-writing skills and learn how to make dialogues interactive. A key component in narrative based games is the ability to engage characters in dialogues, which in some cases can alter the course of the story. Too often, however, dialogue in games is overlooked in favor of other elements. This writing workshop will cover the basics of writing believable dialogue, examine...
Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY
This is a bi-monthly game design workshop where students can bring their in-progress educational games for feedback and suggestions. Each class will address a cluster of topics in educational game design (game mechanics, UI/UX, pedagogy) but we will focus mostly on your goals and ideas. If you don't already have a game in development, we can work together to find a way to take whatever subject you are passionate about and find the game in that...
Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY
You’ve made your game and filled with all of the art, sound and great design that you could stuff it with. To tell the world about your game you need two things: screenshots to grab people’s attention, as well as high quality videos to show them what your game is all about. It sounds simple, but just like game making, creating videos and screenshots that present your game in the best light can be tough, even if you know the basics of video/screen...
Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY
The goal of this class is to demonstrate the variety of skill sets that are used in the game industry today, while focusing specifically on how UX designers can be a valuable resource for studios and game developers. Class Description A huge barrier to Game Design is the ability to code. In this session, we will talk about the ways in which a person can work on a game without touching code. Fundamentals in the design process, user testing,...
Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY
Students will leave with a high-level understanding of how our brains handle puzzles and a clear language of the range of properties of puzzle games. Class Description What makes a good puzzle game, and why? How do I make one and make it GOOD? Let's approach the art and science of puzzle game design through the unstoppably cool lens of human cognition. By framing the ways our brains solve problems, we’ll get a clear look into the fundamental components...
Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY
Learn to design socially meaningful and artistic games. Video games can change lives. Learn how to design socially meaningful and artistic games that touch upon real-life issues in various fields, from healthcare to education to training simulations. Discover how to create memorable entertainment games by expressing themes that make players really think. Elevate your game to greatness. Featured Topics: Writing a Personal Credo The...
Playcrafting NYC See all classes by this school @ 1290 Avenue of the Americas, New York, NY
In this session, John will outline a simple process you can use to identify your PR opportunities and put your own campaign in play. PR is often misunderstood - what might come to mind are stylish people partying or shady spinsters manipulating review scores. The reality is far different: at its core, PR is a tool that can be used strategically to pursue a number of outcomes - whether that means growing a fanbase, increasing purchases, getting...
Playcrafting NYC See all classes by this school @ 1290 Avenue of the Americas, New York, NY
Learn about kickstarting campaigns for Gun of Icarus. Muse Games has run multiple successful Kickstarter campaigns for Guns of Icarus, raising more than $200,000 in the process and drawing in thousands of users. Howard Tsao will briefly discuss the anatomy of their campaigns, the experiences and lessons from running two campaigns for the same game, messaging, physical gifts yes or no, and fulfillment. After that will be a moderated Q&A conversation...
Playcrafting NYC See all classes by this school @ 1290 Avenue of the Americas, New York, NY
The Games Forum is the place to see the newest independent games being built in Boston and network with the people who built them. Each month, we get together to watch five awesome demos and eat pizza. We're doing it again this month at Microsoft. Join our community of game developers, designers, creatives, investors and more building across multiple platforms and genres.
Playcrafting NYC See all classes by this school @ 1290 Avenue of the Americas, New York, NY
If you’re a novice interested in designing any sort of game, be it a AAA MMORPG, an interactive theatre piece in a loft in Brooklyn, or a tiny card game for use in a classroom, this class is designed for you. We will draw from a variety of sources to look at some of the fundamental theoretical underpinnings of game design, try out a few short titles, and spend the rest of the time conceptualising and prototyping and playtesting new analog...
Playcrafting NYC See all classes by this school @ 11 Times Square, New York, NY
Learn how to keep players engaged by creating meaningful goals. Games are made for players. Repeat, games are made for players. As game designers, we must recognize our relationship to the player. In many moments, we are teachers. Through coherent level design, games allow players to learn and in turn complete their goals. Let's learn how to do that. In Prepare to Engage: A Crash Course in Level Design, Alec will teach you how to create...
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